"人工智能"标签列表 共11部

Noam Brown (now OpenAI) | 2017年12月27日 | 超人类AI在无上限德州扑克中表现出色:Libratus击败顶级职业选手 01:07:42
Noam Brown (now OpenAI) | 2017年12月27日 | 超人类AI在无上限德州扑克中表现出色:Libratus击败顶级职业选手
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https://www.youtube.com/watch?v=2dX0lwaQRX0&t=1s 2017年12月27日 Superhuman AI for heads-up no-limit poker: Libratus beats top professionals 超人类AI在无上限德州扑克中表现出色:Libratus击败顶级职业选手 This talk gives a high-level explanation of Libratus, the first AI to defeat top humans in no-limit poker. A paper on the AI was published in Science in 2017. No-limit Texas hold’em is the most popular form of poker. Despite AI successes in perfect-information games, the private information and massive game tree have made no-limit poker difficult to tackle. We present Libratus, an AI that, in a 120,000-hand competition, defeated four top human specialist professionals in heads-up no-limit Texas hold’em, the leading benchmark and long-standing challenge problem in imperfect-information game solving. Our game-theoretic approach features application-independent techniques: an algorithm for computing a blueprint for the overall strategy, an algorithm that fleshes out the details of the strategy for subgames that are reached during play, and a self-improver algorithm that fixes potential weaknesses that opponents have identified in the blueprint strategy. 这段演讲对Libratus进行了高层次的解释,它是首个在无上限德州扑克中击败顶级人类选手的AI。2017年,相关论文发表于《科学》杂志。 无上限德州扑克是最受欢迎的扑克形式。尽管AI在完美信息游戏中取得了成功,但由于私人信息和庞大的游戏树,使得无上限扑克的挑战十分复杂。我们介绍了Libratus,这款AI在一场12万手的比赛中,战胜了四位顶级人类专业选手,成为不完美信息游戏解决的主要基准和长期挑战。我们的博弈论方法包含了应用无关的技术:一种计算整体策略蓝图的算法,一种为游戏中实际进行的子游戏详细制定策略的算法,以及一种自我改进算法,用以修正对手在蓝图策略中识别出的潜在弱点。